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by Theo Verelst

This page contains references to locally served, worldwide web articles or article setups by Ir. M.T. Verelst.

Physically Modeled String Simulator the article in buildup describes the physical and mathematical foundation of my string simulator for musical instrument purpose. Also the actually live, real time working, open source software is described. See also the next page about the subject, which I made for a demo meeting with Comsol. For additive synthesis, look here.

Bezier Subdivision Based Image Rendering Software outlines bezier theory, and a rudimentary but fully functional 3D rendering program for curved surfaces.