This page contains references to locally served, worldwide web articles or article setups by Ir. M.T. Verelst.
Physically Modeled String Simulator
article in buildup describes the physical and mathematical foundation
my string simulator for musical instrument purpose. Also the actually
live, real time working, open source software is described.
See also the next
page about the subject, which I made for a demo meeting with Comsol. For additive synthesis, look here.
Bezier Subdivision Based Image
Rendering Software outlines bezier theory, and a rudimentary but
fully functional 3D rendering program for curved surfaces.